TurbulenceFD是Cinema 4D烟雾火焰云等流体模拟插件,效果很强大 TurbulenceFD’s simulation pipeline implements a voxel-based solver based on the incompressible Navier Stokes equations. That means it uses a voxel grid to describe the volumetric clouds of smoke and fire and solves the equations that describe the motion of fluid on that grid. For each voxel TurbulenceFD calculates the velocity of the fluid as well as several channels to describe properties like temperature, smoke density, amount of fuel, etc. This simulation process produces a voxel grid for each frame, which is cached on disk for use by the Volumetric Renderer. 安装方法: - 打开TurbulenceFD_C4D_v1-0_1372.dmg,拷贝里面的TurbulenceFD文件夹到C4D插件文件夹下
- 拷贝TurbulenceFD_R15_1372,替换破解
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