本帖最后由 魁魁 于 2015-8-6 02:59 编辑
在第一集的基础上,我们学习骨骼约束,路径动画, FCurves管理器等
In this Volume, we’ll build on the concepts covered in Volume 1. We’ll start by learning how to animate with constraints. We’ll then learn about path animation, and to conclude the training, we’ll delve deeper into the FCurves Manager, learning more about the amazing tools it offers to help us bring our work to the next level.
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