Realflow水花飞溅海洋特效模拟全面培训课程

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魁魁 发表于 2017-11-7 15:30:21 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题
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Realflow水花飞溅海洋特效模拟全面培训课程Pluralsight - Rendering a RealFlow Ocean in Maya
在本课程中,你将学习如何在Maya里使用mental ray和Arnold阿诺德渲染RealFlow海洋,包括海洋场景从开始模拟到渲染结束的整个制作过程。首先,在Realflow模拟,置换,飞溅和泡沫,Maya里渲染。接下来,您将探索RealFlow RenderKit, mental ray,Arnold阿诺德渲染。然后,你会经历一些频繁FX,以及解决在生产时出现的问题和解决方案。最后,您将学习到的不仅创建和渲染海洋,解决一些问题,错误,和限制的软件,可以节省大量宝贵的时间。

Learn how to render a RealFlow ocean in Maya for your next project. In this course, Rendering a RealFlow Ocean in Maya, you’ll take an ocean scene from start to finish in a production environment. First, you’ll discover simulation in Realflow, displacement, splash and foam, and rendering in Maya. Next, you’ll explore the RealFlow RenderKit, mental ray, and Arnold in Maya 2016 and 2107. Then, you’ll go through some frequent problems that arise when doing FX in production that will require you to solve and have a workaround. Finally, you’ll learn not only to create and render oceans but solve some of the problems that will come up, bugs, and limitations in the software that can save a substantial amount of valuable time. When your finished with the course, you’ll have the skills needed to create ocean scenes and solve and prevent problems in the future.

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