本帖最后由 魁魁 于 2017-7-2 23:36 编辑
Maya+Zbrush电影环境场景制作教程 The Gnomon Workshop – Environment Creation for Film and Cinematics
SketchBook Pro, Maya, Photoshop, ZBrush, Mari, V-Ray 和 Nuke等多个软件一起配合制作3D电影场景环境效果,包含前期场景的绘制,3D建模,Vray渲染和Nuke合成等整个流程 In this workshop, environment artist Olivier Dubard goes through the process of building an environment from concept to finish, using a wide range of software including SketchBook Pro, Maya, Photoshop, ZBrush, Mari, V-Ray and Nuke. These chapters demonstrate what it takes to be a well rounded environment artist for film, as Olivier goes from an initial 2D sketch, to the step-by-step finalizing of a full shot. He explains his workflow for concepting, modeling, texturing, lookDev, lighting, precompositing, paintovers and quick mattepainting. For those looking to explore a professional pipeline for quick and effective environment construction, this title offers a myriad of tips and techniques.
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