本帖最后由 魁魁 于 2014-12-30 11:18 编辑
Maya用户很多用mental ray渲染器的,这个教程全面介绍mental ray渲染器的用法,从界面到灯光工具,GI设置等,最后还讲解了Unified Sampling和渲染中的景深,置换贴图等 Meet mental ray, the render engine of choice for many Maya users. In this course, Brian Bradley covers the basic and not-so-basic features of this production-proven renderer. Brian introduces the mental ray workflow, lighting tools, global illumination toolset, and the mia materials. Last but not least, he covers the Unified Sampling engine and render effects such as caustics, depth of field, and displacement mapping.
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