在这期教程主要讲解如何制作一个漂亮真实玻璃质感的茶杯,其中包括建模,材质,渲染以及后期ps处理。
中间讲解的知识点包括,C4D物理渲染, GSG Light Kit Pro, GSG HDRI Studio 2.0预设的使用,吸收距离和反射。
how to make this beautiful render by Peter Grom. First, Chris models the tea cup and saucer. Then, Nick sets up the textures and lighting for the final render using Physical Render, Light Kit Pro, HDRI Studio, Absorption Distance, and Reflectance. It’s not quite as pretty as the original, but I think the concepts are there for you to give it a try.
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