The Gnomon Workshop Introduction to Maya Fluid Effects Volume 3
Advanced Cloud Simulation Techniques with Wayne Hollingsworth
In this lecture, Wayne Hollingsworth demonstrates how to create dynamic storm cloud simulations in Maya through the creation of a production quality animated sequence. Wayne thoroughly addresses the various technical challenges, and solutions, as a space cruiser passes through storm clouds that must realistically react to its shape while being illuminated by lightning strikes. Reference is evaluated is order to ensure believable results as the lesson goes in-depth on how to effectively control fluid simulations with custom velocities, fields, and particle simulations. Techniques for an intuitive lightning rig are also thoroughly explained through the use of several scripts and expressions. Wayne then delves into rendering through the use of several render layers consisting of RGB, Multi-Scattering, Beauty and Interactive lighting. In conclusion all of the elements are composited in Nuke. This advanced title assumes a fundamental knowledge of Maya fluids as discussed in Wayne’s previous titles.