In this Houdini tutorial we’ll use VDBs to utilize the latest technology and explore some new features.
We’ll create a cloudscape using particles as a base and then add cloudlike internal motion. This setup allows objects to interact with the clouds and gives a dynamic overall feeling. By the end of this Houdini training you’ll have learned that changing the look and structure with given nodes, that it’s possible to define the renders before further manipulation in the image network.